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using System;
using System.Collections.Generic;
using System.Threading.Tasks;
namespace GDZZ.Core;
/// <summary>
/// 缓存接口
/// </summary>
public interface ICache
{
/// <summary>
/// 用于在 key 存在时删除 key
/// </summary>
/// <param name="key">键</param>
long Del(params string[] key);
/// <summary>
/// 用于在 key 存在时删除 key
/// </summary>
/// <param name="key">键</param>
/// <returns></returns>
Task<long> DelAsync(params string[] key);
/// <summary>
/// 用于在 key 模板存在时删除
/// </summary>
/// <param name="pattern">key模板</param>
/// <returns></returns>
Task<long> DelByPatternAsync(string pattern);
/// <summary>
/// 检查给定 key 是否存在
/// </summary>
/// <param name="key">键</param>
/// <returns></returns>
bool Exists(string key);
/// <summary>
/// 检查给定 key 是否存在
/// </summary>
/// <param name="key">键</param>
/// <returns></returns>
Task<bool> ExistsAsync(string key);
/// <summary>
/// 获取指定 key 的值
/// </summary>
/// <param name="key">键</param>
/// <returns></returns>
string Get(string key);
/// <summary>
/// 获取指定 key 的值
/// </summary>
/// <typeparam name="T">byte[] 或其他类型</typeparam>
/// <param name="key">键</param>
/// <returns></returns>
T Get<T>(string key);
/// <summary>
/// 获取指定 key 的值
/// </summary>
/// <param name="key">键</param>
/// <returns></returns>
Task<string> GetAsync(string key);
/// <summary>
/// 获取指定 key 的值
/// </summary>
/// <typeparam name="T">byte[] 或其他类型</typeparam>
/// <param name="key">键</param>
/// <returns></returns>
Task<T> GetAsync<T>(string key);
/// <summary>
/// 设置指定 key 的值所有写入参数object都支持string | byte[] | 数值 | 对象
/// </summary>
/// <param name="key">键</param>
/// <param name="value">值</param>
bool Set(string key, object value);
/// <summary>
/// 设置指定 key 的值所有写入参数object都支持string | byte[] | 数值 | 对象
/// </summary>
/// <param name="key">键</param>
/// <param name="value">值</param>
/// <param name="expire">有效期</param>
bool Set(string key, object value, TimeSpan expire);
/// <summary>
/// 设置指定 key 的值所有写入参数object都支持string | byte[] | 数值 | 对象
/// </summary>
/// <param name="key">键</param>
/// <param name="value">值</param>
/// <returns></returns>
Task<bool> SetAsync(string key, object value);
/// <summary>
/// 设置指定 key 的值所有写入参数object都支持string | byte[] | 数值 | 对象
/// </summary>
/// <param name="key">键</param>
/// <param name="value">值</param>
/// <param name="expire">有效期</param>
/// <returns></returns>
Task<bool> SetAsync(string key, object value, TimeSpan expire);
/// <summary>
/// 获取所有缓存
/// </summary>
/// <returns></returns>
List<string> GetAllKeys();
}