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using System.Collections;
using System.Collections.Generic;
namespace Magic.Core;
/// <summary>
/// 树基类
/// </summary>
public interface ITreeNode
{
/// <summary>
/// 获取节点id
/// </summary>
/// <returns></returns>
long GetId();
/// <summary>
/// 获取节点父id
/// </summary>
/// <returns></returns>
long GetPid();
/// <summary>
/// 设置Children
/// </summary>
/// <param name="children"></param>
void SetChildren(IList children);
}
/// <summary>
/// 递归工具类,用于遍历有父子关系的节点,例如菜单树,字典树等等
/// </summary>
/// <typeparam name="T"></typeparam>
public class TreeBuildUtil<T> where T : ITreeNode
{
/// <summary>
/// 顶级节点的父节点Id(默认0)
/// </summary>
private readonly long _rootParentId = 0L;
/// <summary>
/// 构造树节点
/// </summary>
/// <param name="nodes"></param>
/// <returns></returns>
public List<T> DoTreeBuild(List<T> nodes)
{
nodes.ForEach(u => BuildChildNodes(nodes, u, new List<T>()));
var results = new List<T>();
nodes.ForEach(u =>
{
if (_rootParentId == u.GetPid())
results.Add(u);
});
return results;
}
/// <summary>
/// 构造子节点集合
/// </summary>
/// <param name="totalNodes"></param>
/// <param name="node"></param>
/// <param name="childNodeLists"></param>
private void BuildChildNodes(List<T> totalNodes, T node, List<T> childNodeLists)
{
var nodeSubLists = new List<T>();
totalNodes.ForEach(u =>
{
if (u.GetPid().Equals(node.GetId()))
nodeSubLists.Add(u);
});
nodeSubLists.ForEach(u => BuildChildNodes(totalNodes, u, new List<T>()));
childNodeLists.AddRange(nodeSubLists);
node.SetChildren(childNodeLists);
}
}