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using Magic.Core;
using System;
using System.ComponentModel.DataAnnotations;
namespace Magic.FlowCenter.Service;
/// <summary>
/// 工作流输入参数
/// </summary>
public class FlcFlowinstanceInput : PageInputBase
{
/// <summary>
/// InstanceSchemeId
/// </summary>
public virtual long? InstanceSchemeId { get; set; }
/// <summary>
/// Code
/// </summary>
public virtual string Code { get; set; }
/// <summary>
/// CustomName
/// </summary>
public virtual string CustomName { get; set; }
/// <summary>
/// ActivityId
/// </summary>
public virtual string ActivityId { get; set; }
/// <summary>
/// ActivityType
/// </summary>
public virtual long? ActivityType { get; set; }
/// <summary>
/// ActivityName
/// </summary>
public virtual string ActivityName { get; set; }
/// <summary>
/// PreviousId
/// </summary>
public virtual string PreviousId { get; set; }
/// <summary>
/// SchemeContent
/// </summary>
public virtual string SchemeContent { get; set; }
/// <summary>
/// SchemeId
/// </summary>
public virtual long? SchemeId { get; set; }
/// <summary>
/// DbName
/// </summary>
public virtual string DbName { get; set; }
/// <summary>
/// FrmData
/// </summary>
public virtual string FrmData { get; set; }
/// <summary>
/// FrmType
/// </summary>
public virtual FormType? FrmType { get; set; }
/// <summary>
/// FrmContentData
/// </summary>
public virtual string FrmContentData { get; set; }
/// <summary>
/// FrmContentParse
/// </summary>
public virtual string FrmContentParse { get; set; }
/// <summary>
/// FrmId
/// </summary>
public virtual long? FrmId { get; set; }
/// <summary>
/// SchemeType
/// </summary>
public virtual string SchemeType { get; set; }
/// <summary>
/// FlowLevel
/// </summary>
public virtual long? FlowLevel { get; set; }
/// <summary>
/// IsFinish
/// </summary>
public virtual long? IsFinish { get; set; }
/// <summary>
/// FrmContent
/// </summary>
public virtual string FrmContent { get; set; }
/// <summary>
/// MakerList
/// </summary>
public virtual string MakerList { get; set; }
/// <summary>
/// OrgId
/// </summary>
public virtual long? OrgId { get; set; }
/// <summary>
/// Active
/// </summary>
public virtual string Active { get; set; }
/// <summary>
/// Remark
/// </summary>
public virtual string Remark { get; set; }
public virtual CommonStatus Status { get; set; } = CommonStatus.ENABLE;
public virtual int LookType { get; set; } = 0;
}
public class AddFlcFlowinstanceInput : FlcFlowinstanceInput
{
}
public class DeleteFlcFlowinstanceInput
{
/// <summary>
/// Id
/// </summary>
[Required(ErrorMessage = "Id不能为空")]
public long Id { get; set; }
}
public class UpdateFlcFlowinstanceInput : FlcFlowinstanceInput
{
/// <summary>
/// Id
/// </summary>
[Required(ErrorMessage = "Id不能为空")]
public long Id { get; set; }
}
public class QueryeFlcFlowinstanceInput : DeleteFlcFlowinstanceInput
{
}