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using System;
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using System.Collections.Generic;
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using System.Threading.Tasks;
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namespace Magic.Core;
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/// <summary>
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/// 缓存接口
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/// </summary>
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public interface ICache
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{
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/// <summary>
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/// 用于在 key 存在时删除 key
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/// </summary>
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/// <param name="key">键</param>
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long Del(params string[] key);
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/// <summary>
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/// 用于在 key 存在时删除 key
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/// </summary>
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/// <param name="key">键</param>
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/// <returns></returns>
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Task<long> DelAsync(params string[] key);
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/// <summary>
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/// 用于在 key 模板存在时删除
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/// </summary>
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/// <param name="pattern">key模板</param>
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/// <returns></returns>
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Task<long> DelByPatternAsync(string pattern);
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/// <summary>
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/// 检查给定 key 是否存在
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/// </summary>
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/// <param name="key">键</param>
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/// <returns></returns>
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bool Exists(string key);
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/// <summary>
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/// 检查给定 key 是否存在
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/// </summary>
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/// <param name="key">键</param>
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/// <returns></returns>
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Task<bool> ExistsAsync(string key);
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/// <summary>
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/// 获取指定 key 的值
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/// </summary>
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/// <param name="key">键</param>
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/// <returns></returns>
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string Get(string key);
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/// <summary>
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/// 获取指定 key 的值
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/// </summary>
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/// <typeparam name="T">byte[] 或其他类型</typeparam>
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/// <param name="key">键</param>
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/// <returns></returns>
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T Get<T>(string key);
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/// <summary>
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/// 获取指定 key 的值
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/// </summary>
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/// <param name="key">键</param>
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/// <returns></returns>
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Task<string> GetAsync(string key);
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/// <summary>
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/// 获取指定 key 的值
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/// </summary>
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/// <typeparam name="T">byte[] 或其他类型</typeparam>
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/// <param name="key">键</param>
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/// <returns></returns>
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Task<T> GetAsync<T>(string key);
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/// <summary>
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/// 设置指定 key 的值,所有写入参数object都支持string | byte[] | 数值 | 对象
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/// </summary>
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/// <param name="key">键</param>
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/// <param name="value">值</param>
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bool Set(string key, object value);
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/// <summary>
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/// 设置指定 key 的值,所有写入参数object都支持string | byte[] | 数值 | 对象
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/// </summary>
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/// <param name="key">键</param>
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/// <param name="value">值</param>
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/// <param name="expire">有效期</param>
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bool Set(string key, object value, TimeSpan expire);
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/// <summary>
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/// 设置指定 key 的值,所有写入参数object都支持string | byte[] | 数值 | 对象
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/// </summary>
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/// <param name="key">键</param>
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/// <param name="value">值</param>
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/// <returns></returns>
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Task<bool> SetAsync(string key, object value);
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/// <summary>
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/// 设置指定 key 的值,所有写入参数object都支持string | byte[] | 数值 | 对象
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/// </summary>
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/// <param name="key">键</param>
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/// <param name="value">值</param>
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/// <param name="expire">有效期</param>
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/// <returns></returns>
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Task<bool> SetAsync(string key, object value, TimeSpan expire);
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/// <summary>
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/// 获取所有缓存
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/// </summary>
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/// <returns></returns>
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List<string> GetAllKeys();
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}
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